Get the Drac

SITREP

Republic City
Planet of Winter
05:00 Local Time, May, 3030

The Stieners have made major gains on the DCMS. They are a doing well and they have left large supply depots open. You want to make some money? Kill them all and we are good.

Look the Dracs need this guy picked up. So pick this guy and his family up. Get him.

GAME SET-UP

Republic City Map. A location will be determined as the pickup point for the civilian exectutive. Another point will be a hardened building that has a value of 150 pts. This point is called the Ammo Dump. After it takes all the damage the ammo dump explodes for 2 hexes and does 50/30 points of damage in those hexes.

Attacker: The Attacker consists of up to 6 BattleMech of the player’s forces. An APC needs to accompany the unit. It must stop at a designated point on the map to pick up the drac and his family. It will take 2 rounds to load the civilians.

Defender: The Defender consists of 10 Units (Mech or Tank) . The main detachment of forces on planet have been diverted to another part of the planet, by forces that are sympathetic to the Attacker. 4 Units can be hidden.

WARCHEST

Track Cost: 500 WP

Optional Bonuses (All Bonuses Cumulative)

Like ants (+100 WP) – Add 5 units of SRM capable infantry that are hidden.

Where are they? (+100 WP) – 6 Defender units can be hidden.

Stick this pig (+200 WP) – The APC can only move 4/6.

I see you (-200 WP) – No units can be hidden by the defender.

OBJECTIVES (All WP Rewards Cumulative)

Get them in (550 WP) – Get the drac and move him off the starting edge of the attacker.

Destroy 50% of the Defender (100 WP)

Destroy 100% of the Defender (100 WP)

Kill the ammo dump (200 WP)

SPECIAL RULES

Forced Withdrawl: The Forced Withdrawl rules are in effect. The Defender must withdraw through the west edge of the maps. The Attacker must withdraw through the east edge of the maps.

Salvage: None.

AFTERMATH

Gorramned Sausage eaters, they will pay for attacking us…

Get the Drac

At the edge of formality nerdknow